2.4 Higher Order Thinking Skills
Candidates model and facilitate the effective use of digital tools and resources to support and enhance higher order thinking skills (e.g., analyze, evaluate, and create); processes (e.g., problem-solving, decision-making); and mental habits of mind (e.g., critical thinking, creative thinking, metacognition, self-regulation, and reflection). (PSC 2.4/ISTE 2d)
Artifact: Multimedia Design Project Report
Reflection:
The artifact used to demonstrate this standard is a Multimedia Project Report. This artifact displays higher order thinking skills through the use of digital tools, processes, and habits of the mind. This multimedia project report displays several levels of Bloom’s Taxonomy. Students will begin the project by recalling vocabulary which has been significant up to this point in the classroom. Students will also be able to recognize various mathematical operations as they appear. Comprehension skills will be continually in play. Students must be able to read and understand information such as directions on their own.
After student view a couple of videos regarding multiplication and addition, they will have to apply the knowledge they learned on various activities throughout the project. Finally, students will have to evaluate what they have learned through a quiz and a project extension. The quiz will be a review of the new knowledge they gained throughout the website. As an extension, students must develop their own word problems displaying step-by-step the way they got the solution. As a way to tie the project into social studies, students will also be researching animals of the Sahara since this is what the project is based around.
At first, the process of creating the artifact was tedious. It was important to address not only content standards, but incorporate technology, higher order thinking, and problem solving skills. Before allowing students to work on the project alone, I reviewed it with them very carefully. After students got started on the project, they seemed to be very attentive and understanding. Overall, the results of the project were good.
As a school, it is important to open students’ eye to these learning opportunities. Gone are the days of lecturing. Students need to build skills based on technology in order to prepare them for real world experiences. In order to do this, a variety of technology resources and lessons need to be present in the classroom at all times. Technology should not be something used occasionally by the teacher. Teachers should trust students to complete assignments via technology.
Artifact: Multimedia Design Project Report
Reflection:
The artifact used to demonstrate this standard is a Multimedia Project Report. This artifact displays higher order thinking skills through the use of digital tools, processes, and habits of the mind. This multimedia project report displays several levels of Bloom’s Taxonomy. Students will begin the project by recalling vocabulary which has been significant up to this point in the classroom. Students will also be able to recognize various mathematical operations as they appear. Comprehension skills will be continually in play. Students must be able to read and understand information such as directions on their own.
After student view a couple of videos regarding multiplication and addition, they will have to apply the knowledge they learned on various activities throughout the project. Finally, students will have to evaluate what they have learned through a quiz and a project extension. The quiz will be a review of the new knowledge they gained throughout the website. As an extension, students must develop their own word problems displaying step-by-step the way they got the solution. As a way to tie the project into social studies, students will also be researching animals of the Sahara since this is what the project is based around.
At first, the process of creating the artifact was tedious. It was important to address not only content standards, but incorporate technology, higher order thinking, and problem solving skills. Before allowing students to work on the project alone, I reviewed it with them very carefully. After students got started on the project, they seemed to be very attentive and understanding. Overall, the results of the project were good.
As a school, it is important to open students’ eye to these learning opportunities. Gone are the days of lecturing. Students need to build skills based on technology in order to prepare them for real world experiences. In order to do this, a variety of technology resources and lessons need to be present in the classroom at all times. Technology should not be something used occasionally by the teacher. Teachers should trust students to complete assignments via technology.